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Then you've survived PTSD; Pong and Tetris Stress Disorder.
That's funny. Video games are what helped me to develop emotional health.
@Master_Dahark, it's not a remaster at all, really. The Xbox One has simply taken the game over to its console to be playable to those who missed it last gen or who want to replay it. No major visual improvements or anything, but I'm sure the improved frame rate and overall operational smoothness contribute to a better running game on the newer hardware.
No news at all of a similar thing coming to the PS4, as the only options Sony could pursue would be releasing it to paying PS Now subscribers or with a full on remaster from the bottom up. I would love the latter beyond words (it's the only remaster I truly want these days) but I just don't see it happening, unfortunately.
Yuge. Can't be crossed, so you're forced to retreat and never finish the main/side missions.
That's not true. You can bring a ladder. And if you need to climb down, you bring rope.
Still working on Alien: Isolation. Man this is a long, tough, and great game.
Waiting anxiously for the release of No Man's Sky (and hoping that legal issues don't derail it).
That does sound like a nightmare! I don't think I have the patience or skill for that.
Good on your for completing that one, @Creasy47. That seems like a super frustrating trophy quest.
I'm currently running through Uncharted 4 on Crushing, trying to get all the remaining treasures and collectibles I've missed as I go, before I do the 6 hours or less speed run on the road to that platinum.
NaughtyDog really help you out with those bonuses/gameplay tweaks, too. Using unlimited ammo in Crushing really helps in those infuriating moments when three bullets kill you. At the very least it's a weight off the shoulders not having to risk your head going out to get more ammo every minute or so.
To be fair though, it does have some of the best music in the series.
True. That was the one good part.
And the game is SO TAME if you play it today :))
I've been playing a similar game Starbound! :)
Trying to defend the game, the dev compared it to Minecraft, and said that it's not about the destination, it's about the journey. He said that he hoped people wouldn't shoot strait for the center, but instead spend time exploring. There are two issues with that defense;
First, it's nothing like Minecraft. In Minecraft, you get to create, build, and make things your own. You don't get to do that in NMS. You can't build settlements or bases. You don't even get to name you ship or change it's appearance in any way. You can add weapon and warp upgrades, or buy other ships off of aliens, but that's it.
Second, there is no reason to want to explore. After a short amount of time, you realize how similar all the planets look. It basically goes like, "Hey! This looks like that other planet, just with red oceans instead of green." or "Hey! That looks just like the plant I saw on that other planet, except it's purple now". It gets old quick.
To top it all off, the huge size, while a technical feat, means that you most likely will never see another player, another player's discoveries, or have anyone see yours (including any clever names you've given to star-systems or planets). It is literally the worst game I've ever played. I found Sonic 06 more enjoyable for the few hours I could put up with it. Oh, and today, it crashed three times, and I'm on the supposedly more stable PS4 version.
@BMW_with_missiles, Oh it certainly is. And it provides for a great challenge. It's steam only, as far as I know, but it's pretty good. It's also very mod friendly as I think there are quite are quite a few mods that make the game even more enjoyable and add to the play value.