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You made the smart decision then, my friend. Thankfully, for now, I'll get to enjoy the GE version on Switch - online MP should be nice but I'd love to eventually try out the Xbox version to see those improvements myself. I've debated a few times over the last couple of years getting an N64 again but I hear they run horribly on 4K setups, even with those pricy transition cables.
A new game is in development, but apparently it had some troubles with key personnel leaving and creative differences and all that. It seems things are back on track now with Crystal Dynamics helping out, so hopefully there's some concrete news soon. I still play and love the original and we are long overdue for a new entry! I actually started a replay to celebrate the GoldenEye news.
No online multiplayer (for now). The classic splitscreen multiplayer will be there in all its glory.
I still have my N64 around, I love having the opportunity to go back and play Rogue Squadron and TWINE with my 3rd Party N64 Controllers, but with Goldeneye it’s actually I game I prefer on Emulators. Playing it with Mouse and Keyboard just elevates the whole experience for me. Heck I even enjoy the leaked 360 version more because the control schemes are much more modern. For me, the issue with Goldeneye on N64 is the controls, it’s an issue that doesn’t make the game unplayable for me, quite the opposite in fact. It’s just I tend to prefer much more modernized controls for shooters. It’s probably the biggest reason why I’ve found more enjoyment out of Agent Under Fire, and Nightfire than Goldeneye on the actual N64. As far the the 4K set up, I wouldn’t know since I sadly don’t own a 4K TV, but I wouldn’t be all that surprised. I use an AV converter to get my older consoles running on my Roku TV and they don’t tend to look like a major improvement in terms of Picture Quality.
At least you know how to respond,
"no no no to the right, to the right, to the right!!"
Do you not notice much input lag via a Roku TV? I've got one of those too and that's really the one thing keeping me from getting an N64; I don't mind if the quality's still rough, I just don't want the gameplay to suffer.
I don’t notice it that much if I’m being honest, the game seems to run perfectly fine, and so do some of my other N64 games.
Which Xbox were you using? I contemplated getting Retroarch for my Series X but then found out Microsoft has been banning people from their accounts for doing that
Series X. I haven't heard of it being an issue myself but I haven't looked into it much surrounding it. Alternatively I've had a decent experience casting Mupen 64 to my TV from your smart device of choice.
Yes, it'll be available across the Xbox fleet. Also - if you own a copy of Rare Replay you will get it for free.
The multiplayer player experience on the Switch Online N64 portal isn't great anyways. You can't do lobbies or play with just anybody - you can only set up a streamed/hosted match with others on your friends list. There's a noticeable drop in video quality and considerable lag if the host doesn't have a rock solid Internet connection.
I think what's important to note is that it's not really traditional Online multiplayer. It's just the in-game multiplayer being streamed to other consoles so you can play remotely with a couple friends.
So basically Xbox players need not feel like they're missing out on some budding lobbies of eager GoldenEye players.
Yeah it does feel like a missed opportunity. Still, it's a huge step of forward momentum that this release is even happening at all. It'll be nice to not have to use an emulator or dust off the old N64.
And we'll just have to invite some friends over for some old fashioned couch multiplayer!
Nothing confirmed yet. The rumour mill based on Nintendo's release schedule suggests before year end.
It's currently the first game listed on Nintendo Australia's Nintendo 64 – Nintendo Switch Online upcoming games section.
Just in time for my birthday. Must have a few friends over to crowd around the TV in the basement...