007 First Light - IO Interactive - The New James Bond Video Game

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Comments

  • RyanRyan Canada
    Posts: 786
    LucknFate wrote: »
    March! They are taking their sweet time with it. How many years of development will that have been?

    Somewhere between 4 and 5 years - which isn't all that long these days for a game of this caliber and the relatively small team at IO Interactive versus some of the bigger developers. The game was announced at the end of 2020 but it didn't enter active development until after Hitman 3's 2021 release and initial run of big content drops.
  • LucknFateLucknFate 007 In New York
    edited September 3 Posts: 2,117
    Ryan wrote: »
    LucknFate wrote: »
    March! They are taking their sweet time with it. How many years of development will that have been?

    Somewhere between 4 and 5 years - which isn't all that long these days for a game of this caliber and the relatively small team at IO Interactive versus some of the bigger developers. The game was announced at the end of 2020 but it didn't enter active development until after Hitman 3's 2021 release and initial run of big content drops.

    Then the days of individual movie tie-in games are well and truly over. Wish we still got movie novelizations in that case.

    Also, getting good press: https://t.co/AG7exeUh52
  • Posts: 869
    mtm wrote: »

    I like the look of the gameplay though and there's something quite charming about this slightly more laddish Bond already. I liked the touch of all the ladies he passes swooning over him, that's a nice sense of fun. If it gets good reviews I'll be grabbing it.

    Second this. I was initially skeptical of that element after seeing the first trailer, but this works really well and it feels - authentically - like Bond. Gibson's playing it a bit like a cross between a young Roger Moore and a Slow Horses Jack Lowden, with just an edge of Taron Egerton in there somewhere. I'm digging it.

  • mtmmtm United Kingdom
    edited September 3 Posts: 18,987
    QBranch wrote: »
    I like how in Calvin's video he claimed that the new Q looks like he could've been a suave charmer spy thirty years ago. Although M looks more like Gia Sandhu to me rather than Priyanga Burford.

    Turns out it was a good call on Burford, I still don't think it looks like her though! :D

    She was in NTTD of course.
    AgentM72 wrote: »
    mtm wrote: »

    I like the look of the gameplay though and there's something quite charming about this slightly more laddish Bond already. I liked the touch of all the ladies he passes swooning over him, that's a nice sense of fun. If it gets good reviews I'll be grabbing it.

    Second this. I was initially skeptical of that element after seeing the first trailer, but this works really well and it feels - authentically - like Bond. Gibson's playing it a bit like a cross between a young Roger Moore and a Slow Horses Jack Lowden, with just an edge of Taron Egerton in there somewhere. I'm digging it.

    Yeah that's a good call: he kind of feels like what River Cartwright wishes he was, and that works for me.
  • Posts: 321
    The trailer looks awesome
  • Posts: 3,323
  • mtmmtm United Kingdom
    edited September 3 Posts: 18,987
    Mallory wrote: »

    The idea that Q is a stylish dresser, and that not only does that rub off on Bond but his sense of style is the reason why agents get Omegas and Aston Martins, is quite a neat one.

    Also sounds like a surprise villain reveal coming. I hope it's not just Greenway, feels a touch obvious if it were.
  • CharmianBondCharmianBond Pett Bottom, Kent
    Posts: 572
    mtm wrote: »
    QBranch wrote: »
    I like how in Calvin's video he claimed that the new Q looks like he could've been a suave charmer spy thirty years ago. Although M looks more like Gia Sandhu to me rather than Priyanga Burford.

    Turns out it was a good call on Burford, I still don't think it looks like her though! :D

    She was in NTTD of course.

    I'm glad I'm not the only one who thought that the game model doesn't quite look like her. But yeah she's brilliant in the inquiry episode of The Thick of It so I'm really happy she's playing M.
  • mtmmtm United Kingdom
    Posts: 18,987
    mtm wrote: »
    QBranch wrote: »
    I like how in Calvin's video he claimed that the new Q looks like he could've been a suave charmer spy thirty years ago. Although M looks more like Gia Sandhu to me rather than Priyanga Burford.

    Turns out it was a good call on Burford, I still don't think it looks like her though! :D

    She was in NTTD of course.

    I'm glad I'm not the only one who thought that the game model doesn't quite look like her. But yeah she's brilliant in the inquiry episode of The Thick of It so I'm really happy she's playing M.

    Yeah, I would say that maybe she's not supposed to, in that Mackenzie's Q doesn't seem to be trying to be him, but when I look at M I think I can see that they've tried to model her on Burford, but just not quite managed it. Shame because they've got Lennie James perfectly.
  • Posts: 2,352
    mtm wrote: »
    mtm wrote: »
    QBranch wrote: »
    I like how in Calvin's video he claimed that the new Q looks like he could've been a suave charmer spy thirty years ago. Although M looks more like Gia Sandhu to me rather than Priyanga Burford.

    Turns out it was a good call on Burford, I still don't think it looks like her though! :D

    She was in NTTD of course.

    I'm glad I'm not the only one who thought that the game model doesn't quite look like her. But yeah she's brilliant in the inquiry episode of The Thick of It so I'm really happy she's playing M.

    Yeah, I would say that maybe she's not supposed to, in that Mackenzie's Q doesn't seem to be trying to be him, but when I look at M I think I can see that they've tried to model her on Burford, but just not quite managed it. Shame because they've got Lennie James perfectly.

    Bond in the game doesnt look exactly like Patrick Gibson, so I suppose they have made some tweaks to the characters to get the look they want for them.
  • NickTwentyTwoNickTwentyTwo Vancouver, BC, Canada
    edited September 3 Posts: 7,624
    I think I’ll be preordering the Legacy edition, but the landing page on Amazon.ca for Canada isn’t up yet :( hopefully they don’t run out!

    I did take the opportunity though to finally order the NTTD steelbook.
  • MajorDSmytheMajorDSmythe "I tolerate this century, but I don't enjoy it."Moderator
    Posts: 14,248
    My biggest fear that IOI wouldn't be able to handle the action, was unfounded. It looks like it can give the Uncharted games a serious run for their money. I'm loving the whole swagger of this Bond. And I don't know who composed the Bond theme in the trailer, but I need it NOW.

    It feels like we are entering a new Golden Age for Bond games. I haven't bought a game day 1 since Sniper Elite 5. But this is going to be a day 1 purchase.
  • Posts: 2,352
    My biggest fear that IOI wouldn't be able to handle the action, was unfounded. It looks like it can give the Uncharted games a serious run for their money. I'm loving the whole swagger of this Bond. And I don't know who composed the Bond theme in the trailer, but I need it NOW.

    It feels like we are entering a new Golden Age for Bond games. I haven't bought a game day 1 since Sniper Elite 5. But this is going to be a day 1 purchase.

    The game’s soundtrack is by The Flight.

    https://en.wikipedia.org/wiki/The_Flight_(band)
  • Posts: 2,051
    Having seen the new gameplay..........................If this is the new Bond, then no thanks. Hopefully, the new film looks and sounds nothing like this.
  • RyanRyan Canada
    Posts: 786
    LucknFate wrote: »
    Ryan wrote: »
    LucknFate wrote: »
    March! They are taking their sweet time with it. How many years of development will that have been?

    Somewhere between 4 and 5 years - which isn't all that long these days for a game of this caliber and the relatively small team at IO Interactive versus some of the bigger developers. The game was announced at the end of 2020 but it didn't enter active development until after Hitman 3's 2021 release and initial run of big content drops.

    Then the days of individual movie tie-in games are well and truly over. Wish we still got movie novelizations in that case.

    Also, getting good press: https://t.co/AG7exeUh52

    The good news is, with the foundation and groundwork in the books, the turnaround for subsequent games will no doubt be a little quicker assuming that this game is a success. After Hitman 2016 was released, Hitman 2 wasn't far behind and just built upon and refined what already existed.
  • NickTwentyTwoNickTwentyTwo Vancouver, BC, Canada
    Posts: 7,624
    Not sure if it's been discussed yet, but if you're looking at that Legacy edition, I wouldn't assume that that golden gun comes apart.
  • Posts: 10,011
  • MaxCasinoMaxCasino United States
    edited September 4 Posts: 5,169
    Alright, the story has me hooked. It feels like Everything or Nothing, in some ways. It comes out on my birthday week! Last year on my birthday week we got 3 announcements: Connery 4K Blu-rays, Heyman and Pascal officially took over, and Felix Leiter in The Hook and the Eye. A nice birthday week for me!
    For those who think Greenway is a villain, I think 009 is enough of a MI6 threat alone. I would be somewhat surprised if Greenway is a villain. I still think we'll get a surprise villain.
  • Posts: 3,323
    Wait? So the game is Bond as a rookie. Yet he manages to go all Rambo and wipe out 40+ bad guys in a shoot out in a couple of minutes? Kind of takes me out of it.
  • edited September 4 Posts: 898
    Look great, very exciting. I think the graphics are greats (and I'm don't bother by the framerate), the gameplay looks nice, like the different way you can use to acheive one objectives, the levels looks alives with the crowds and everything, the machine-gun that stay visibles on you when you switch to the pistol, the explosions effects (at least visualy, because you don't get throw to the ground when you happens to be near), the dialogs, the big action setpieces.

    But that a shame that :
    1) the game not use real names for firearm but fictive ones
    2) theses un-natural tire smoke of the car you pursue, here to assist the player (like a baby) to track it I think, aren't needed and are a visual annoyance
    3) Locking the iconic golgen game item behind a paywall (expecially a tall one) is really a dick move, and even more behind a "limited" one.
    4) We don't even know if the physical Golden Gun have detachable part in common object like the film one.
    5) The "randoms" Aston Martins (like Bloodstone where none of the Aston's DBS are actually Bond's one exept in the final mission) is a too much noticeable product placement. If Bond is gonna stole a car, it shouldn't always be a convienant Aston (or a Jag), there more than 2 cars brand in the world!
    6) That guy one the wing with a gun who miss Bond at point blank range... (make him have difficulty to draw his rifle or something)
    7) Like someone says, the music lok a bit average too.
    8) Does exploding items has all to be big shiny red?
    9) Some lack of persistance : you can't jump a wall before making leave a NPC nearby (which is nice), but there is someone litteraly 1 meter behind this NPC, looking at that same wall.
    10) Catching the parachutist in midair should happen just 10 seconds after they appear, it should be harder/longer to catch them...

    That's details, in overall the reaction is a great one.
  • sandbagger1sandbagger1 Sussex
    Posts: 1,108
    Zekidk wrote: »
    Wait? So the game is Bond as a rookie. Yet he manages to go all Rambo and wipe out 40+ bad guys in a shoot out in a couple of minutes? Kind of takes me out of it.
    I’ve yet to watch the trailer, but isn’t Bond just a rookie to Intelligence? Surely he’s got special forces experience?
  • Posts: 2,352
    Zekidk wrote: »
    Wait? So the game is Bond as a rookie. Yet he manages to go all Rambo and wipe out 40+ bad guys in a shoot out in a couple of minutes? Kind of takes me out of it.
    I’ve yet to watch the trailer, but isn’t Bond just a rookie to Intelligence? Surely he’s got special forces experience?

    That's the way I would perceive it. Bond comes from the Navy and I wouldn't be surprised if the first level of the game is the prologue in Iceland where Bond comes to the attention of MI6 & Greenway.
  • RyanRyan Canada
    Posts: 786
    1) the game not use real names for firearm but fictive ones

    Isn't this pretty common in gaming to avoid paying the associated licensing fees with giving the real names? Even dear old GoldenEye had intended to have the real weapon names but swapped them all last minute for that very reason.
  • edited September 4 Posts: 869
    mtm wrote: »


    Yeah that's a good call: he kind of feels like what River Cartwright wishes he was, and that works for me.

    Yes, exactly!

  • mtmmtm United Kingdom
    edited September 4 Posts: 18,987
    Ryan wrote: »
    1) the game not use real names for firearm but fictive ones

    Isn't this pretty common in gaming to avoid paying the associated licensing fees with giving the real names? Even dear old GoldenEye had intended to have the real weapon names but swapped them all last minute for that very reason.

    Also there's probably some sort of moral issue about publicising guns in games. Shame they didn't bring back the Wolfram!
    It's funny: as a side issue I was thinking about all of the brands which Bond has promoted over the years: Omega, Aston Martin etc. and yet Walther is probably the one which has never had to pay a penny and yet I bet has sold quite a few guns from. There was that big Walther rifle in TLD so maybe there was some arrangement.
    In this game they've redesigned all the guns, so they're nearly but not-quite the same as the PPK, P99 etc.

    On the subject of licensing, I was slightly disappointed by those generic, non-branded SUVs which all the baddies kept piling out of. I would prefer if they were real world cars.
  • edited September 4 Posts: 898
    The fact it is prety common or in almost in all previous games (except EoN & Bloodstone) doesn't mean it is good. I mean they are lot of thing around me that are considered common (like ads everywhere or poverty), but yet they are bad. Beside, they are no indie studio (even if in the end, the core of the problem is not devs but dumb copyright laws).

    There is a lack of reality (in a word where every gamer yet know the real names name) and constitancy (since each Bond game has a different name for the same weapon). So it would had been nice if that game didn't have theses problems. At least it will be a easy fix for modders on PC.
  • RyanRyan Canada
    Posts: 786
    mtm wrote: »
    Ryan wrote: »
    1) the game not use real names for firearm but fictive ones

    Isn't this pretty common in gaming to avoid paying the associated licensing fees with giving the real names? Even dear old GoldenEye had intended to have the real weapon names but swapped them all last minute for that very reason.

    Also there's probably some sort of moral issue about publicising guns in games. Shame they didn't bring back the Wolfram!
    It's funny: as a side issue I was thinking about all of the brands which Bond has promoted over the years: Omega, Aston Martin etc. and yet Walther is probably the one which has never had to pay a penny and yet I bet has sold quite a few guns from. There was that big Walther rifle in TLD so maybe there was some arrangement.
    In this game they've redesigned all the guns, so they're nearly but not-quite the same as the PPK, P99 etc.

    On the subject of licensing, I was slightly disappointed by those generic, non-branded SUVs which all the baddies kept piling out of. I would prefer if they were real world cars.

    I assume there must be something in place with Walther somewhere for the films. Isn't that the infamous reason why Connery ended up with that long barrel air gun in those iconic promotional photos? Someone involved forgot to bring the PPK to the photoshoot and all they had that was a Walther was the air gun. Contract fulfilled!

    You're probably right otherwise though. And, in this case, I imagine they've just taken some of their existing Hitman gun models and repurposed them to be in the ballpark of the iconic Bond weaponry.
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