007 First Light - IO Interactive - The New James Bond Video Game

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  • Posts: 10,005
  • QBranchQBranch Always have an escape plan. Mine is watching James Bond films.
    Posts: 15,327
  • Jordo007Jordo007 Merseyside
    Posts: 2,852
    It's exciting that there will be a driving level
  • mtmmtm United Kingdom
    Posts: 18,878
    Yeah that's great- the trailer even gives a glimpse of Bond driving a bin lorry! I do think a Bond game should really offer the full experience.
  • QBranchQBranch Always have an escape plan. Mine is watching James Bond films.
    Posts: 15,327
    Probably get a bike level too, eh?
  • zebrafishzebrafish <°)))< in Octopussy's garden in the shade
    Posts: 4,461
  • ImpertinentGoonImpertinentGoon Everybody needs a hobby.
    Posts: 1,456
    QBranch wrote: »
    Probably get a bike level too, eh?

    The way they are putting that Triumph in the trailer and them being an official partner or something, I would hope so!
  • QBranchQBranch Always have an escape plan. Mine is watching James Bond films.
    Posts: 15,327
    QBranch wrote: »
    Probably get a bike level too, eh?

    The way they are putting that Triumph in the trailer and them being an official partner or something, I would hope so!
    It's gotta be, after seeing the watch on his wrist. And with rear flamethrower, likely a level where Bond is predominantly being chased.
  • edited August 1 Posts: 2,336
    I am hoping for some good sandbox areas in the game, perhaps mixed with vehicles as well.

    007-first-light-2-1920x1080-7de8605b3efe.jpg

    For example, how cool would it be if you could drive the boat around individual parts of this large area, meeting people, infiltrating areas, and slowly working your way up to (presumably) the villains lair seen at the back, in the middle. And maybe engage in various side missions / activities.

    And if it is the cliff set house you're tasked with getting in to, having mutliple ways of doing it:
    • Scuba diving through the sewers and water networks
    • Posing as a member of staff or hospitality
    • Convincing someone else to take you with them (thinking of the bikini woman also seen in the trailer)
    • Talking you way in with the guards
    • Brute forcing a way in.
    • Sneaking through a hidden cliff side path
  • Posts: 2,336

    It's what IO have called the 'African Rundown' outfit from Casino Royale.
  • mtmmtm United Kingdom
    Posts: 18,878
    It does sound like a Bond lady name though doesn't it. Maybe it is!
  • MSL49MSL49 Finland
    Posts: 481
    Young Bond with a scar. I love it.
  • edited August 20 Posts: 315
    Looks like they are featured day 2 of gamescom full presentation set https://www.instagram.com/share/p/_6RX6MHJQ new trailer https://www.facebook.com/share/r/19QXBhR1d6/ false alarm edit*
  • edited 3:21am Posts: 1
    We’ve got some new details from the closed-door 007 First Light Gameplay Presentation at Gamescom. Press and creators attended a 25-minute exclusive gameplay presentation and signed Non-Disclosure Agreements (NDAs). These NDAs will be lifted on September 3rd, and previews will be made public then.

    Meanwhile, a gaming outlet from Brazil published details from the event, but it’s since been taken down. However, the details have been picked up from multiple sources. The gameplay showed James Bond tracking down 009 at a chess tournament in Slovakia. There were glimpses of this in the PlayStation State of Play announcement trailer from June. Below is a translation of the details from the article.

    The mission begins with Bond still in the training phase. He sets off on a journey, climbing a hill in a car. Without access to the franchise’s traditional gadgets, the initial approach immediately evokes the Hitman series, which makes sense given that the game’s developer is IO Interactive.

    The game’s atmosphere is filled with conspiracy. Bond, disguised as a chauffeur, follows two allies by radio. When one of the targets displays suspicious behaviour, the player is given the freedom to follow their path, similar to the open missions of Hitman. However, it’s worth noting that the presentation occasionally drops in FPS, which is understandable in development builds but still worth mentioning.

    In the first segment of the mission, Bond demonstrates his inexperience and ingenuity as an agent. He cleverly manipulates the environment to distract guards, causing a leak, setting fire to dry leaves, and making his way through a window with fluidity. This movement is reminiscent of Uncharted at times.

    The second checkpoint immediately transitions into a car chase. The scene draws comparisons to Forza Horizon from certain perspectives, yet maintains a serious tone. The car appears heavy, and the driving style deviates from the typical arcade approach, aligning with the realistic narrative. Bond, accompanied by a mysterious woman, locates the enemy’s car and continues towards the final part, sparing the reader spoilers.

    The third section begins in a forest and ends with a set piece aboard an airplane. Bond alternates between gunfights, melee, and creative uses of the environment. The ability to slow down time allows Bond to create strategic windows during the action. The animations are eye-catching, featuring acrobatics as Bond picks up weapons from the ground and throws them at enemies.

    The sequence in the plane is spectacular. It features wing fighting, infiltration back inside the aircraft, and stealth scenes in narrow corridors. The soundtrack explodes when Bond is thrown out of the plane without a parachute, and the screen cuts out just as he reaches an enemy in the air. This cinematic, daring, and completely 007 sequence is a highlight of the gameplay.
  • mtmmtm United Kingdom
    Posts: 18,878
    Sounds a lot of fun, thank you!
  • MSL49MSL49 Finland
    Posts: 481
    Much younger is what movie Bond needs next too.
  • mtmmtm United Kingdom
    Posts: 18,878
    Yeah I'm not averse to that. Would help it be a contrast to Craig at the very least.
  • RyanRyan Canada
    Posts: 779
    Sounds like IO Interactive is aiming for the sense of fun and spectacle that would also be a most welcome return for the films.
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