EoN sells up - Amazon MGM to produce 007 going forwards (Steven Knight to Write)

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Comments

  • edited 11:14am Posts: 6,136
    Unfortunately the 'rubber shark' analogy isn't a very good one. I'm fine with a rubber shark in Jaws, for example, but that's because the filmmaking depicts the animal very well, emphasising its threat and building up the suspense. With an alternative filmmaker the same shark could look naff onscreen. In fact there's absolutely no reason that wouldn't look as good using VFX and CGI coupled with the same technique/visual approach (in fact a director may well decide to 'hide' the shark because they don't want the audience to realise it's CGI, so the strategy may well come full circle).

    If anyone's seen enough bad B Movies from the 1950s they'd know not all rubber sharks or practical effects/models look good and can be shot with obvious strings, strange wide angles etc. I guarantee very few would accept a bad rubber shark shot badly in a film today (unless it's an overt nod to that sort of stuff). On the flip side anyone's who's seen Sharknado will know not all CGI sharks look good.

    I'll go one further - does a CGI animal (or indeed any CGI) always need to look 'real'? Sometimes that uncanniness or strangeness helps make the scene (as mentioned some get that sense from the CGI Komodo dragons in SF and enjoy it for that). Personally, I've gotten a similar sense when watching films with obvious animatronics or whatever.

    CGI and VFX are red herrings in that sense. Much of this depends on filmmaking and story. That's all any form of VFX is in service to.
  • Mendes4LyfeMendes4Lyfe The long road ahead
    Posts: 9,306
    Sounds like what we've been wanting for Bond 26. The Living Daylights + GoldenEye.

    Bingo, it could be the film Bond fans have been waiting decades for!
  • SecretAgentMan⁰⁰⁷SecretAgentMan⁰⁰⁷ Lekki, Lagos, Nigeria
    Posts: 2,933
    Sounds like what we've been wanting for Bond 26. The Living Daylights + GoldenEye.

    Bingo, it could be the film Bond fans have been waiting decades for!

    Precisely.
  • edited 11:56am Posts: 6,136
    I'm sure there'll be similarities, but I genuinely think the way they're approaching this film is to make Bond 26 its own adventure. Something that stands on its own as a Bond film. There's not really any other way they can do it.

    At any rate I don't personally want something like TLD - as much as I like it it's never been a top 10 of mine in terms of Bond films. It has some obvious downsides like weak villains and Bond girl. Plenty to love in there and to look towards, no doubt, but this one will be different. I think GE stands up a lot more but I know like any other Bond film it's not something we're ever going to get again, even if simply because it's a film that only could have been made in that post Cold War period.
  • edited 12:46pm Posts: 857
    007HallY wrote: »
    Unfortunately the 'rubber shark' analogy isn't a very good one. I'm fine with a rubber shark in Jaws, for example, but that's because the filmmaking depicts the animal very well, emphasising its threat and building up the suspense. With an alternative filmmaker the same shark could look naff onscreen.

    Fair enough, I was just using that as an example of how I prefer a bad 'real' fake to a bad 'CGI' fake.
    007HallY wrote: »
    In fact there's absolutely no reason that wouldn't look as good using VFX and CGI coupled with the same technique/visual approach

    Or even better. I'm under no illusion that the CGI tiger in Life of Pi looks far superior to the stuffed tiger's head in OP.
    007HallY wrote: »
    If anyone's seen enough bad B Movies from the 1950s they'd know not all rubber sharks or practical effects/models look good and can be shot with obvious strings, strange wide angles etc.

    I never claimed all practical effects look good.
    007HallY wrote: »
    I guarantee very few would accept a bad rubber shark shot badly in a film today (unless it's an overt nod to that sort of stuff)

    Nor would people accept 1980s-era CGI in a film today (unless it was a deliberate homage).
    007HallY wrote: »
    On the flip side anyone's who's seen Sharknado will know not all CGI sharks look good.

    Exactly.
    007HallY wrote: »
    I'll go one further - does a CGI animal (or indeed any CGI) always need to look 'real'? Sometimes that uncanniness or strangeness helps make the scene (as mentioned some get that sense from the CGI Komodo dragons in SF and enjoy it for that).

    I guess so, but it's not a feeling I get from the examples I've cited in the film. I don't feel unsettled by the glider unfolding or the shots of Safin's island. I just feel a bit disconnected from the reality the film wants me to believe in.

    If I recall, @talos7 said the Komodo dragon was a great 'pulp' moment - the animal itself, not the effect, which I actually think is decent, so I wouldn't exactly call it strange or uncanny.

    Of course, you could also make the same argument about an unreal looking practical effect.
  • Mendes4LyfeMendes4Lyfe The long road ahead
    Posts: 9,306
    I'll say this, if we can make it all the way to release with only Steven Knight being given a writing credit, with perhaps Villeneuve making alterations along the way then I think the next Bond film is way ahead of the game. It's been forever a since I saw a new blockbuster in cinemas that didn't feel like it was written by a boardroom full of people and lacked any uniqueness or originality of it's own. I like the fact that it seems to be that Amazon have put their faith in a really tight and insulated group, hopefully it remains this way as prep continues. Everything currently is pointed to us being in for something extremely different and special.
  • edited 1:00pm Posts: 6,136
    007HallY wrote: »
    Unfortunately the 'rubber shark' analogy isn't a very good one. I'm fine with a rubber shark in Jaws, for example, but that's because the filmmaking depicts the animal very well, emphasising its threat and building up the suspense. With an alternative filmmaker the same shark could look naff onscreen.

    Fair enough, I was just using that as an example of how I prefer a bad 'real' fake to a bad 'CGI' fake.

    But again, I'd ask why. There's no reason any of us should prefer one or the other strictly speaking. They're just techniques of visualising something in a film. It depends on how it's done.
    007HallY wrote: »
    In fact there's absolutely no reason that wouldn't look as good using VFX and CGI coupled with the same technique/visual approach

    Or even better. I'm under no illusion that the CGI tiger in Life of Pi looks far superior to the stuffed tiger's head in OP.

    Yes, although I'd argue strictly speaking neither look completely 'real'. But I think the design of the tiger in Life Of Pi works best and goes with the sheen of fantasy those sections of the film have.
    007HallY wrote: »
    If anyone's seen enough bad B Movies from the 1950s they'd know not all rubber sharks or practical effects/models look good and can be shot with obvious strings, strange wide angles etc.

    I never claimed all practical effects look good.

    I'm not saying anyone did :) My point wasn't that one looked 'good' or the other 'bad'. It's that if you have a film which doesn't know how to depict the VFX, or if the VFX isn't working in tandem with the story or visual strategy of a film, both can go wrong.
    007HallY wrote: »
    I guarantee very few would accept a bad rubber shark shot badly in a film today (unless it's an overt nod to that sort of stuff)

    Nor would people accept 1980s-era CGI in a film today (unless it was a deliberate homage).

    'Done badly' is the key phrase here. I'd say there's CGI from the late 80s/early 90s most of us easily swallow today (The Abyss and Terminator 2 being examples). Same goes for some wonderful practical VFX.
    007HallY wrote: »
    On the flip side anyone's who's seen Sharknado will know not all CGI sharks look good.

    Exactly.

    A masterpiece in its own right obviously! :)) But I don't think it's a bad film because of CGI in itself.
    007HallY wrote: »
    I'll go one further - does a CGI animal (or indeed any CGI) always need to look 'real'? Sometimes that uncanniness or strangeness helps make the scene (as mentioned some get that sense from the CGI Komodo dragons in SF and enjoy it for that).

    I guess so, but it's not a feeling I get from the examples I've cited in the film. I don't feel unsettled by the glider unfolding or the shots of Safin's island. I just feel a bit disconnected from the reality the film wants me to believe in.

    If I recall, @talos7 said the Komodo dragon was a great 'pulp' moment - the animal itself, not the effect, which I actually think is decent, so I wouldn't exactly call it strange or uncanny.

    Maybe uncanniness or strangeness wasn't the right way of saying it (I was being very generalised - it's more about the film eliciting any emotional reaction or giving the viewer a specific impression through CGI/VFX. My point is we're thinking of it as what looks 'real' which isn't necessarily the point of an effect, or any film as a whole).

    I'd say the glider scene in NTTD isn't a totally 'real' scene in terms of impression (it has a verisimilitude to it, but it's on the more outlandish/fantastical of Bond sequences). But there's this odd, part dream-like quality to the last third of NTTD for me anyway. Everything - even the long take and kinetic camera during the battle scenes - has this 'sheen' across it. So I think the VFX/CGI is integrated into that film fine.

    My main point is that CGI isn't the issue here, and the way we're thinking about it is flawed. With a different Bond movie there could be just as much CGI used in the actual film, but it might not look as noticeable or get these same criticisms.
  • mtmmtm United Kingdom
    edited 1:30pm Posts: 19,397
    007HallY wrote: »
    I'm sure there'll be similarities, but I genuinely think the way they're approaching this film is to make Bond 26 its own adventure. Something that stands on its own as a Bond film. There's not really any other way they can do it.

    At any rate I don't personally want something like TLD - as much as I like it it's never been a top 10 of mine in terms of Bond films. It has some obvious downsides like weak villains and Bond girl. Plenty to love in there and to look towards, no doubt, but this one will be different. I think GE stands up a lot more but I know like any other Bond film it's not something we're ever going to get again, even if simply because it's a film that only could have been made in that post Cold War period.

    I kind of put TLD and CR together in terms of tone: they both have quite a similar, to my mind, way of approaching the Bond material, which is to take it very seriously and yet just with a hint of knowingness here and there: they haven't completely lost the Bond of it all. Plus they both have that pleasing Eurospy atmosphere which the Bonds I tend to prefer have.
    And they're both followed up by films which, for my money, lean too far into that serious tone and lose the wink, and don't feel quite as Bondy to me. And funnily enough, both have a South American flavour which just aren't as to my taste as much as the Euro ones are.

    If the new film could hit that TLD/CR tone for me, but in a new and fresh way, then I'll be happy.
  • Posts: 857
    007HallY wrote: »
    But again, I'd ask why. There's no reason any of us should prefer one or the other strictly speaking. They're just techniques of visualising something in a film. It depends on how it's done.

    Because, like I said before, I'm looking at a physical object or effect created in-camera. And yes, it depends on how it's done.
    007HallY wrote: »
    I'm not saying anyone did :) My point wasn't that one looked 'good' or the other 'bad'. It's that if you have a film which doesn't know how to depict the VFX, or if the VFX isn't working in tandem with the story or visual strategy of a film, both can go wrong.
    007HallY wrote: »
    'Done badly' is the key phrase here. I'd say there's CGI from the late 80s/early 90s most of us easily swallow today (The Abyss and Terminator 2 being examples). Same goes for some wonderful practical VFX.

    Then we agree.
    007HallY wrote: »
    Maybe uncanniness or strangeness wasn't the right way of saying it (I was being very generalised - it's more about the film eliciting any emotional reaction or giving the viewer a specific impression through CGI/VFX. My point is we're thinking of it as what looks 'real' which isn't necessarily the point of an effect, or any film as a whole).

    I'd say the glider scene in NTTD isn't a totally 'real' scene in terms of impression (it has a verisimilitude to it, but it's on the more outlandish/fantastical of Bond sequences). But there's this odd, part dream-like quality to the last third of NTTD for me anyway. Everything - even the long take and kinetic camera during the battle scenes - has this 'sheen' across it. So I think the VFX/CGI is integrated into that film fine.

    I guess we just interpreted things differently. Maybe I haven't been looking at it in the right way.
    007HallY wrote: »
    With a different Bond movie there could be just as much CGI used in the actual film, but it might not look as noticeable or get these same criticisms.

    If I didn't notice it, I wouldn't have any criticisms.
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