The production design of NTTD – Mark Tildesley

I thought Dennis Gassner’s work was stellar in the two previous films. I had some rather large reservations that he wouldn’t be returning for NTTD. However, they were ill-founded, it’s clear that Mark Tildesley has outdone himself.

We haven’t really had a chance yet to speak about his work as the film has mostly been shot at Pinewood. But just look at these shots:

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Not to sleep on Gassner, as Tildesley seems to be homaging his work on Blade Runner 2049 with Rami Malek’s lair. Though are echoes of Tildesley’s own sets he designed for High-Rise there to.

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Comments

  • Posts: 3,875
    The set recreation of Cuba looks impressive
  • Posts: 5,148
    Are those water light reflections on the wall behind Craig? Is there any pool there? That set may even be more impressive.

    Tildesley has really done an amazing work.
  • M_BaljeM_Balje Amsterdam, Netherlands
    Posts: 3,409
    Very happy that since QOS (exept Skyfall) there return to the more sets / open minded about idea of older movies. But with Spectre there not use long enough. Skyfall sets have there moments and look like NTTD take those moments too and doing a mix of both.

    On my 21 inch pc screen Cuba sets and overall cinematopgraphy looks better then on a mobile phone. I must take more distence for Cinematopgraphy of trailer already. What possible mean i should choose another row or two in the cinema. Very CR/QOS thrilling.
  • CraigMooreOHMSSCraigMooreOHMSS Dublin, Ireland
    Posts: 5,554
    Univex wrote: »
    Are those water light reflections on the wall behind Craig? Is there any pool there? That set may even be more impressive.

    Tildesley has really done an amazing work.

    I imagine that's a trick similar to what Deakins did in Blade Runner 2049. There may or may not be a water source visible in the frame, but the effect on the ceiling is caused (if they do it practically) by having pools of water just out of frame; these pools are then utilised by Sandgren, who then presumably had key lights directed on to the water source at the appropriate angle, and thus the reflections of the ripples are presented on the ceiling.
  • Posts: 10,823
    The set design looks amazing. I only now just realized Gassner wasn't back.
    I think the new guy may be a keeper.
  • MinionMinion Don't Hassle the Bond
    Posts: 833
    It actually reminds me a lot of those Aston Martin villain lair concept sketches that have been floating around for awhile.

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  • zebrafishzebrafish <°)))< in Octopussy's garden in the shade
    edited December 2019 Posts: 2,876
    Tweet from Will Htay, who is involved in NTTD as concept designer. He posted this idea around 12 October last year, so very much in time before production on Bond 25 began (?). The trapezoidal shape of the building is rather reminiscient of the above interior design from Mark Tildesley. I wonder whether we can expect a building shaped like this.



    Comment:
    htaydesign #inktober #inktober2018 I was in Porto last weekend with my wife and friends so not much drawing going on. But we did visit the Casa da Musica, lovely building designed by the architect Rem Koolhaas. This isn’t it by the way, just inspired by it. Very Bond/Ken Adam
  • zebrafish wrote: »
    Tweet from Will Htay, who is involved in NTTD as production designer. He posted this idea around 12 October last year, so very much in time before production on Bond 25 began (?). The trapezoidal shape of the building is rather reminiscient of the above interior design from Mark Tildesley. I wonder whether we can expect a building shaped like this.



    Comment:
    htaydesign #inktober #inktober2018 I was in Porto last weekend with my wife and friends so not much drawing going on. But we did visit the Casa da Musica, lovely building designed by the architect Rem Koolhaas. This isn’t it by the way, just inspired by it. Very Bond/Ken Adam

    Very interesting.

    The design that Tildesley has used is almost the inverse - essentially turning it upside-down so it's more of a triangle.

    I'm really into the brutalist quality to it. Very much like the work in High-Rise which had a similar vibe.

    This film convinced me that Mark Tildesely was a good choice - glad to see that he has more than lived up to expectations.

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  • edited December 2019 Posts: 4,195


    Mark Tildesley speaks very briefly about Danny Boyle's Bond 25 at around 20:00 minutes. He explains that Boyle had a disagreement with Barbara Broccoli. Eventually when Cary Fukunaga was hired, Tildesley went to meet with him as part of a 'handover' expecting to leave the project. However, Fukunaga invited him to stay.

    Which I'm sure we can all agree was the right decision!
  • matt_umatt_u better known as Mr. Roark
    Posts: 2,401
    Cary is a smart guy.
  • edited July 9 Posts: 4,195

    I know people are mentioning Ken Adam a lot in relation to the production design of Safin's lair, but to me it looks more industrial, oily and greasy. Adam had more slickness and shiny surfaces. It looks like could be a Ken Adam set that was built in 1965 but has since been left the rust.

    In fact, it reminds me of the architecture of my usual morning commute through St Pancreas station. I mean the platofrms underground that go through to City Thameslink and Blackfriars. Any Londoners agree?

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    I don't know the source, but I believe it's been reported that Fukunaga and Tildesley were inspired by Tadao Ando's architecture for the the inspiration of Safin's base. Which is very interesting, as a quick Google search reveals that his style has certainly on show in the set design that we have seen so far.

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    There is a Japanese influence running through the film..from the lair to the Noh mask. Which I feel is clearly coming from the Director, who himself is Japanese on his father's side.
  • edited July 9 Posts: 466
    We've also seen photos with "Restricted Area" written on the walls in Russian, so there's more than a hint of Soviet-era brutalism in that architcture as well. I guess the bare concrete style is now so popular in infrastructure as it keeps things cheap and minimalist.

    I'm no fan, but if designed properly it can look very powerful.
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