X3MSonicX Productions Proudly Presents: 'James Bond 007: Hellfire'

1457910

Comments

  • edited November 2017 Posts: 236
    .
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited July 2012 Posts: 2,635
    X3MSonicX wrote:
    Let me make a suspense for you guys...

    Image5.jpg

    Yes... that is the Very ending scene. Beautiful shot isn't it?
    Notbad.png

    Not Bad. Awesome shot.
    Notbad.png
    X3MSonicX wrote:
    oooh. Well, actually not. i just used a Rain photograph i found on google... LoL!

    LOOOOOOOOOOOOL

    thanks. :D

    xD i didn't know how to use AE since then.

    --
    For that final scene, i putted in the TWINE Elektra's Theme.
  • edited November 2017 Posts: 236
    .
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited July 2012 Posts: 2,635
    Wonderful choice!!
    ----
    Thanks :D i've remembered of it right when i was doing that scene.
    --
    Tip: Use "Add" or "Color Dodge" blending modes next time (for the explosions)


    Oooh nice idea bro. i'll edit the Explosions and add those effects. Thanks :D
    Edit: Where does the Add / Color Dodge are at in AE?
  • edited November 2017 Posts: 236
    .
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    X3MSonicX wrote:
    Oooh nice idea bro. i'll edit the Explosions and add those effects. Thanks :D
    Edit: Where does the Add / Color Dodge are at in AE?

    They're not effects, they're built - in AE ;)

    How to find'em:

    1- Go to the timeline
    2- Go to your footage's info into the timeline
    3- Search for "Mode" (it will be set to "normal")
    4- Click it.
    5- Search for "Add" or "Color Dodge" and click it
    6- You're done, mate! ;)

    Found it! ;D thanks.
  • edited November 2017 Posts: 236
    .
  • edited November 2017 Posts: 236
    .
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    Oh, and you can also use "Screen" mode...

    I tried that one, however the explosion loses the color and becomes like 40% more transparent :/
    But the Add and Color Dodge were fine, though i didn't used them because the lightning of them will "disagree" with the environment.
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited July 2012 Posts: 2,635
    By now, i've finished the Area 51 part. Edited it completely and now saving on the new folder 'Hellfire Rendered'. This folder will organize all the rendered parts of the movie up inside.
    After the Area 51 renderization is complete - which one won't delay, only less than 30 minutes left - I'll load the first part of the movie and re-edit it.

    While it renders, starting to make more QoS Overlay GIFs.

    Movie3.gif
  • edited November 2017 Posts: 236
    .
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    X3MSonicX wrote:
    Oh, and you can also use "Screen" mode...

    I tried that one, however the explosion loses the color and becomes like 40% more transparent :/
    But the Add and Color Dodge were fine, though i didn't used them because the lightning of them will "disagree" with the environment.

    Know the torrents I sent you?

    Well, the stuff there was actually pre - keyed... without those black lines around...

    Ooooh, That's good! Thank you man, However i feel a lot more familiar now with the After Effects, seems that up there it's very easier to handle the explosions. also, in AE there is a lot more things i can change on them. But thanks anyway, i'll save the links up on my PC if i may need them. =)
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    Well you guys may not know what Bad luck is, but i'll tell you now:

    Was since 17:30 making a new and professional introduction credits on the After Effects, but minutes ago i don't know what happened and the program crashed.
    And yes, i was dumb enough to not save it.

    Let's start all again.

    Okay.png
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited August 2012 Posts: 2,635
    I Beta-declare that 007 Hellfire is almost-released.


  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited August 2012 Posts: 2,635
    Now it's official. Movie's Part 1:

    [STILL'S BEING UPLOADED!]
  • edited November 2017 Posts: 236
    .
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited August 2012 Posts: 2,635
    YYYYYYYYYYYYYYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYY!!!!!!!!!!!!!!

    LOL-4.png

    However you'll need to... Wait like... 4 hours. 1MB internet here, so...

    FUU.png

    17% uploaded right now.


  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    You guys know, that while the video was being uploaded, i've even thought of another movie-based-on-games. I know that i've barely ended Hellfire, however nothing stops me of thinking on other one, right? :)

    TheLastShot.jpg
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    Okay, I like what I'm seeing so far (especially the GTA: San Andreas mods you're using). Here are some of the things that crossed my mind as I watched this.

    1) I know Bond has a license to kill, but slaughtering cops for no reason? Okay... And why were the cops even attacking Bond in the first place?
    2) Surprisingly, the dialogue boxes popping up on screen don't really affect the story presentation negatively. They work just fine.
    3) I know you're not a natural English speaker, but this line was really... well... "We just known that the menacer". Every line up until that point, and (as far as this writing) every line up until the title sequence is okay.
    4) What the hell was that jet made of? I understand they had some sort of (what must be) a radar jamming system to send incoming missiles off course, but even after that's disabled, it still takes a good couple missiles to defeat. Was adamantium at work here, or something?
    5) This is a question: Where did the MIRV sequence (the destruction of what looked like San Francisco, after the title sequence) come from? It looks amazingly cool.
    6) I know I'm not watching this full screen, but you could stand to make the "recording conversation" box a little bigger.
    7) Good use of the GoldenEye: Source soundtrack throughout.
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    edited August 2012 Posts: 2,635
    Okay, I like what I'm seeing so far (especially the GTA: San Andreas mods you're using). Here are some of the things that crossed my mind as I watched this.

    1) I know Bond has a license to kill, but slaughtering cops for no reason? Okay... And why were the cops even attacking Bond in the first place?
    2) Surprisingly, the dialogue boxes popping up on screen don't really affect the story presentation negatively. They work just fine.
    3) I know you're not a natural English speaker, but this line was really... well... "We just known that the menacer". Every line up until that point, and (as far as this writing) every line up until the title sequence is okay.
    4) What the hell was that jet made of? I understand they had some sort of (what must be) a radar jamming system to send incoming missiles off course, but even after that's disabled, it still takes a good couple missiles to defeat. Was adamantium at work here, or something?
    5) This is a question: Where did the MIRV sequence (the destruction of what looked like San Francisco, after the title sequence) come from? It looks amazingly cool.
    6) I know I'm not watching this full screen, but you could stand to make the "recording conversation" box a little bigger.
    7) Good use of the GoldenEye: Source soundtrack throughout.

    Answering:

    1- The cops aren't really... Cops. They're the elite forces from Allex. It'll be explained later on the movie.
    2- Thanks :)
    3- Thanks again :)
    4- That's some sort of "bug" or Glitch that my GTA has. i don't want to correct it because it could mix up anything inside the system. And more, it can seem lot more realistic because it can be imagined like, "oh, the whammies are being reloaded".
    5- That sequence is from Ace Combat 2. It comes from the mission that comes Before the last one. If you fail it, that MIRV sequence's what shows on, showing what did the missile did to the whole city as you couldn't destroy it in time.

    EDIT: Here is the mission:

    6- Sorry for this, it's the Resolution of the Video on youtube Configuration. I saved at 1440x1080, and many other videos i've uploaded at that resolution never had bugged up like that, getting stretched or had the size reduced, inside the video box. But you can watch it in HD And/Or full screen as well.
    7- Thanks :)
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    Huh... cool. All I've ever played of an Ace Combat game is a demo, many many years ago. The smaller PS1 didn't even exist at the time. God, it feels like over a decade ago.
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    Huh... cool. All I've ever played of an Ace Combat game is a demo, many many years ago. The smaller PS1 didn't even exist at the time. God, it feels like over a decade ago.

    Wow! Amazing.

    I have AC2 and AC3. but i think AC2 is better.
    I'll download AC4 soonly.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    I was never much into flight sims (though I'd love it if there were some better mech games out there).
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    I was never much into flight sims (though I'd love it if there were some better mech games out there).

    Actually AC's not a real.. Simulator. The 'Flight Simulator' game is, i guess. AC's more of a combat game, to cross the airs of the skies around the globe while killing enemies.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    X3MSonicX wrote:
    I was never much into flight sims (though I'd love it if there were some better mech games out there).

    Actually AC's not a real.. Simulator. The 'Flight Simulator' game is, i guess. AC's more of a combat game, to cross the airs of the skies around the globe while killing enemies.

    See? If I was more into games like that, I'd know the distinction. :)
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    X3MSonicX wrote:
    I was never much into flight sims (though I'd love it if there were some better mech games out there).

    Actually AC's not a real.. Simulator. The 'Flight Simulator' game is, i guess. AC's more of a combat game, to cross the airs of the skies around the globe while killing enemies.

    See? If I was more into games like that, I'd know the distinction. :)

    No problem :)
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    Added two informations at the Video's start.

    "This film is a home-made project produced on games and on James Bond movies. It may contain cutscenes from real movies.
    This project was 95% one-man made, and this Youtube Channel can affirm that it has no intention to infringe copyrights, neither for any kind of lucrative purposes on any of the videos of this short movie.

    This is a message from X3MSonicXP. We thank you for your understanding.

    X3MSonicX Productions 2009-2012

    James Bond 007: Hellfire 2010-2012.
    All Rights Reserved only to X3MSonicX Productions."

    "[ATTENTION]
    This movie has dialogue scenes.
    We recommend you to watch this film in 480p, HD or Full Screen."
  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    Part 2.



    Part 3 coming right away. building now part 4.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    It's good. It drags a little when Bond's chasing down... who was he chasing down, anyway? Nice use of the Vigilante missions, though.

    I was quite impressed with how seamless the transition was between San Andreas and NightFire. It worked very well.

    I don't know if I actually told you this when you posted those Dam videos, but the Lent might work better if it's a cool blue color (easier on the eyes that way).

    I'm only gonna nitpick one thing with your grammar: Mr. Audrey? The character model and photo were both female.

    Say, speaking of that Dam part you posted earlier, where will that be in the film?
Sign In or Register to comment.