As games get more and more cinematic in approach (endless cut scenes, structured yet poorly executed story lines) Is it time to literally be Bond and go out and about, making Bondlike decisions for oneself, the side missions included obviously for good measure and back story but essentially, it's your world, Bonds world.
Starting with the one and only 'have to play' mission at the start, the mission where you are recruited to the secret service from an intense Royal Naval command scenario. Then you start at Mi6 - your options for discovery are a map of the world leading you to sandbox levels in each of those countries you have at your fingertips. You can return to Mi6 at anytime through extraction options whilst roaming.
You could even have a good/bad divide like 'Infamous' where you could, depending on your actions, be very non-bond bordering on super villain and take that tac too. (NOT Rogue Agent style)
This may not be devastatingly new but it has not been done with Bond...So my questions are;
Do you see this working?
Where would you set it, what countries ?
Voice Talent preference?
Equipment choices? (eg. in Justcause2 you have an ever present 100m projectile grapple hook)
Land, Sea, Air?
Do you directly link to the films or just start afresh?
So instead of having to follow a developers diktat of where you go as Bond, you now have Carte Blanche to do what the hell you want with him...